The Ethical Dance of Good & Evil of Zelda TOTKThe Legend of Zelda is one of the greatest game franchises in gaming history. Spanning over 19 titles in nearly 40 years, its latest two…Sep 26, 2023511Sep 26, 2023511
Branding in the Age of AI: Starbucks Case StudyIs it possible to train an AI model based on brand guidelines?Sep 12, 2023243Sep 12, 2023243
Creating Game Icons With AI : Full WorkflowDesigning dozens of icon variations is both an essential and challenging task for many game studios. In this tutorial, I’ll share my…Jun 29, 202357Jun 29, 202357
Creating New Art for Royale Match with AI: The Full ProcessIs AI technology capable of creating consistent and beautifully rendered game art? The million dollar question. Here’s my answer.Mar 23, 202344Mar 23, 202344
How to get Dall-E2 AI to be consistent — Pro tips.Dall-E2 can create astonishing pictures with just words. But can it be consistent in its outputs?Jul 22, 2022472Jul 22, 2022472
Published inUX CollectiveThe underlying motivations of NFT tradingNFTs are here to stay based on these six human factorsDec 2, 20213452Dec 2, 20213452
How to Run a Successful (Game) Feature Hackathon2022 is coming up (yikes!) and your team’s goal is to make a list of features you’d like to see added to the product’s pipeline. Compiling…Jul 7, 202158Jul 7, 202158
Published inUnity LevelUpABS — The Formula for Building Games About BuildingOne night in May my gaming group and I played four different games one after the other. We played Isle of Skye, Cartographers, Tiny Towns…Nov 10, 202011Nov 10, 202011
How to Design Effective Loyalty SystemsWith user acquisition costs constantly rising, it’s more important than ever to retain the users you’ve already acquired.Jun 26, 202018Jun 26, 202018
How I Made My New Year’s Resolution Stick by Avoiding PaymentIn this post I’ll share with you how I’ve managed to stick with my New Year’s resolution to train 20 minutes a day, six days a week, by…Dec 19, 201912Dec 19, 201912
Published inMyTakeHow Decisions Affect User Experience: An Easy-to-Use ModelGames and interactive appliances differ from all other mediums in that they require their users to constantly make decisions. As a matter…Oct 15, 20192Oct 15, 20192
Bite Sized EducationThe future of online education is taking off bite by bite.Mar 30, 2015Mar 30, 2015